A room made from memories. It forms a core in which everything that shaped a person has a set place. There are objects long gone from the mind, but unconsciously they’re still there. However, as time goes so do people forget what made them who they are – and thus the core becomes illegible. As a keeper, you have to delve into various cores, discover the people behind them and solve the puzzle within! This point-and-click game focuses on actual women from the gaming industry, whereas each core represents a room made from their tellings. It is a small project that emerged during an internship at Narradiver, a small company by Marcus Klöppel. The initial idea was to focus on women as a marginalized group, representing them as individuals and showing that they are just as part of the industry as anyone else.